module Base
{
	fixing Fix MAN KAT1 Trunk Welding
	{
	   Require = Base.80manKat1Trunk2;Base.80manKat1Storage2;Base.80manKat1Roofrack2,
	   GlobalItem = Base.BlowTorch=5,
	   ConditionModifier = 1.2,

       Fixer = Base.SheetMetal; MetalWelding=3;Mechanics=2,
       Fixer = Base.SmallSheetMetal=2; MetalWelding=3;Mechanics=2,
	}

	fixing Fix MAN KAT1 Hood Welding
	{
	   Require = Base.80manKat1EngineDoor2,
	   GlobalItem = Base.BlowTorch=5,
	   ConditionModifier = 1.2,

       Fixer = Base.SheetMetal; MetalWelding=1;Mechanics=2,
       Fixer = Base.SmallSheetMetal=2; MetalWelding=1;Mechanics=2,
	}

   fixing Fix MAN KAT1 Hood
	{
	   Require = Base.80manKat1EngineDoor2,
	   GlobalItem = Base.Screws=4,
	   ConditionModifier = 0.5,

       Fixer = Base.SheetMetal; Mechanics=2,
	}

	fixing Fix MAN KAT1 Lid Welding
    {
       Require = Base.80manKat1TrunkDoor2;Base.80manKat1StorageDoor2,
       GlobalItem = Base.BlowTorch=5,
       ConditionModifier = 1.2,

       Fixer = Base.SheetMetal; MetalWelding=1;Mechanics=2,
       Fixer = Base.SmallSheetMetal=2; MetalWelding=1;Mechanics=2,
    }

   fixing Fix MAN KAT1 Lid
	{
      Require = Base.80manKat1TrunkDoor2;Base.80manKat1StorageDoor2,
	   GlobalItem = Base.Screws=8,
	   ConditionModifier = 0.5,

       Fixer = Base.SheetMetal; Mechanics=2,
	}

	fixing Fix MAN KAT1 Door Welding
	{
	   Require = Base.80manKat1FrontDoor2,
	   GlobalItem = Base.BlowTorch=5,
	   ConditionModifier = 1.2,

       Fixer = Base.SheetMetal; MetalWelding=3;Mechanics=3,
       Fixer = Base.SmallSheetMetal=2; MetalWelding=3;Mechanics=3,
	}

	fixing Fix MAN KAT1 Armor Welding
    {
       Require = Base.80manKat1FrontWindowArmor;Base.80manKat1WindshieldArmor;Base.80manKat1BumperFrontA;Base.80manKat1BullbarFrontA;Base.80manKat1LightGuards2;Base.80manKat1Mudflaps2,
       GlobalItem = Base.BlowTorch=5,
       ConditionModifier = 0.75,

       Fixer = Base.SheetMetal; MetalWelding=4;Mechanics=4,
       Fixer = Base.SmallSheetMetal=2; MetalWelding=4;Mechanics=4,
    }

    fixing Fix MAN KAT1 Plastic Welding
    {
       Require = Base.80manKat1BumperFront0,
       GlobalItem = Base.PlasticWeldingGun=250,
       ConditionModifier = 0.85,

       Fixer = Base.PlasticWeldingStaples100Pack; Mechanics=4,
    }

    fixing Fix MAN KAT1 Tarp
	{
	   Require = Base.80manKat1Tarp2,
	   ConditionModifier = 0.45,

      Fixer = Base.DuctTape=2;Mechanics=2,
	}

}
